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Second Life

Ohio University Opens Virtual Doors

2/26/2007


Keesey and his team are currently setting up areas on the Second Life campus for various groups at Ohio University. “For any student group who might be in the real-life student center here on campus,” he says, “we’re meeting with them and gathering information.” Supporting materials for the groups on the virtual campus might include videos and podcasts, along with rooms and spaces for students to schedule meetings and impromptu study sessions, view videos, and more.

 


Although its high-end graphics and the sometimes bizarre names and appearances of participants can create the feeling of a game, those behind the development of the virtual campus don’t think of Second Life that way: It’s “a next-generation learning development environment,” Keesey says. “It’s far more than a game. It’s an all-inclusive environment. You can develop games within it.”


Linda L. Briggs is a freelance writer based in San Diego, Calif.

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Linda L Briggs, "Ohio University Opens Virtual Doors," Campus Technology, 2/26/2007, http://www.campustechnology.com/article.aspx?aid=45268

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